Patch Notes

Every server update, newest first.

SERVER UPDATES

Halloween is back from 27 October to 9 November: hunt ghosts in the new Haunted Labyrinth, fight the other faction over the Halloween Devil at the Witching Hour, and forge the new Pumpkin King Suit. Also in this patch: three events that were in the game but never worked now open. The Trojan Expedition sends the Greek army against Troy every Thursday night, five Trojan heroes one after another, with a treasure chest for each one and guild and personal prizes afterwards. Training Ground 1, 2 and 3 at the Instance Caller are a timed party run with a boss at the end, a large EXP reward and a title. Pan's Envoys now trade the six parts of Pan's Invitation, and the letter they make opens Pan's Labyrinth on weekends. Battles and world bosses now also pay Battle Coins, spent in the new Coin Shop tab of the Battlepass window.
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Lelantine Farm is now a pet event. Kelsis pays ten times more, the Hero of Lelantine wins a large EXP, talent and pet EXP bonus and a day of +300% pet EXP, and Loyal Dog eggs give five times the pet EXP. Every monster you slay during the battle earns Hunt Points, which buy racial pet skill books from a new NPC in your capital. A second new NPC sells general pet skill books for silver. Cerberus and the elites drop new loot, and Agility, Strength, Accuracy, Technique, Wisdom and Luck now go up to tier VI.
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Every buff icon now shows its own time, and debuffs get their own rows above your buffs. War UI Mode settings, including the buff bar position, are now saved for each character. Class Suit IV pieces no longer all need level 141: each piece has its own level, from 142 for Gloves up to 150 for Helmets. Monsters finished off by bleeding or poison now count like any other kill, so instance points always add up and the island teleporters open. Stacked Prize Chest rewards go into your bag as one stack, and your suit and aura look the same to every player. This patch comes with a new launcher: run “Update Launcher.bat” once after it downloads.
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Exchanging a pet for a Savvy Fruit now has four options: a 5-rebirth pet with one of three item sets, or a level 170 pet with a savvy total of 500.00 or more and no items. Merge Savvy Fruit rolls have also been rebalanced. Each savvy value now gains +0.10 to +2.60 per merge, and Merge Spirits raise the lowest roll by 0.20 each, so 5 spirits guarantee at least +1.10. Low rolls are now more common than high ones. Every instance now has twice as many rooms, so busy hours no longer mean waiting for a free one. The launcher downloads a small client update.
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Ten more character levels, an eighth Vestment tier taking Suit Points to 880, Larissa open with a contract that pays Oracle Shards, twenty new zodiac stars with a full refund of everything you spent on training, Capture the Flag titles you collect instead of losing to a disconnect, two new main quest chains, half-price potions that now take Medals, bigger quiz and Cyclades payouts, a second set of warehouse boxes plus a Warehouse button that opens them from anywhere for Premium Battlepass holders, a premium bonus that now runs to the end of its season, buff bars that hold twenty icons instead of eight, a War UI mode that strips the screen back for sieges, and an optional shader pack.
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Reworked elite drop tables across six open-PvP zones, a new battlepass objective board, four new battlefield titles with eight reworked, pet skill upgrade stones, and a fix for the war disconnects when mounted.
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The EXP Oracle Crystal gets its own yellow icon, so it no longer looks like a Level 3 Crystal in your bag. The Merge Savvy Fruit window now shows how many fruits your pet's merge costs and the new +1.10 to +2.60 range. The launcher downloads a small client update.
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Seven regular monsters in Larissa now spawn at levels 160–169, six world bosses hit 15% softer, and bosses, elites and guards no longer chase you across the map. The Pindus Dragon is reworked, Holy Stone damage now works everywhere it should, and buff timers, the fashion aura and title buffs are fixed. Pet Care can now trade a well-raised pet for the new Savvy Fruit, and the Pet Manager can merge that fruit into an end-game pet for up to +5.40 on every savvy value. Class Suit IV gets its own rings, and the Battlefield Awarder now shows your Capture the Flag points. The launcher downloads a small client update.
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The talent tree is reworked: leaves now go up to 50 at level 160, and every talent point you spent is refunded so you can plan again. Zodiac damage is calculated in a new order. The Delphi Hunt now pays EXP and talent points on every wave, and the next wave's scroll lands in your bag straight away. You can move your buff bar anywhere on screen, the world map marker is back for real, and a disconnect at login and at the Prize Chest is fixed.
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A new Battlepass window tracks your level and every task live — press J or click the medal button, or shrink it into a Mini View. Delphi Forest gets the Delphi Hunt, a three-wave hunting chain you can start once a day. Critical damage, healing done and the other dead attributes on your gear, fashion and pets now do what their tooltips say. Adding a friend is now a request both sides accept, the blacklist works, and guilds are capped at 130 members with their altar offerings on show. Trading and NPC shops get anti-spam limits, and the Olympia daily quests are back.
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Four new NPCs arrive in Athens and Sparta: a Title Expert, a Fortune Teller, Cupid and Cupid's Shadow. Capture the Flag deliveries are worth ten times as much, world bosses and faction guards give up the chase sooner, quest routes now lead where the quests are handed in, and the launcher gains frame-rate, v-sync and anti-aliasing settings — with the 800 × 600 window finally showing the whole game.
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